#include "reciever.h"
#include "items.h"
#include "cheese.h"
#include "masks.h"
Reciever::Reciever(const Items* item1, const Items* item2)
{
//    if (item1->toGetCheesesType() != emask)
//      cheese = qobject_cast<Cheese *>(item1);

//    if (item2->toGetCheesesType() != emask)
//      cheese = qobject_cast<Cheese *>(item2);


//    if (item1->toGetCheesesType()== emask)
//      mask = qobject_cast<Masks *>(item1);


//   if (item2->toGetCheesesType() == emask)
//      mask = qobject_cast<Masks *>(item2);

//   delete item1;
//   delete item2;
}

Reciever::~Reciever()
{
  delete cheese;
  delete mask;
}

void Reciever::Action()
{

}
